Theology--aka cleric lore
will be a req for this skill, but will not need to be the highest lore
Will gain this skill through use of rituals and communes
It will be your true power as a cleric
- where devotion is your expendable pool
- theology is like strength
It hasn't been decided how this will be introduced as far as grandfathering.
It will not be teachable in the beginning.
Beads will be tied in somehow.
Holy symbols will be used against undead & Theology will be a major factor.
- KW--combat defense with spirit, OM compatible
- Spirit Beacon--gone/dead/walked/not coming back
- MF--Those who have it will NOT have to re-quest but there will be something SMALL you will have to do
- It will remain at the same level
- SA--will be fully rewritten AND OM compatible
- PS--completely rewritten to be disabling against large numbers of undead
Resurrection--not going to be 'just a spell'
- to get through the quest work your survival
- huge quest
- you will not be able to do it alone--not be able to do the quest alone, will require more than one guild
- it will still be circle AND skill based
- will be re-writing the system
- some will change
- especially Eluned and Tamsine
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