Who [censored] cares?
Barbarians
New Crossing Guild-2 weeks
Berserks
Bards
Bardic Recall Messaging
Total re-write of Enchante System
Clerics
Resurrection
Empaths
Undead Healing-waiting on horse healing
Moon Mages
Illusion spells
Gylwyn
sects
Paladins
new soul system
Rangers
Tracking-->Scouting
Trapping
Snares
Beseeches-one per month
Guildleader histories
combat stuffs
Foraging
Dual Arrow Firing-Barbs and Rangers
Thieves
new abilities
Riverhaven changes
hiding
Bonus rewrites
stealing
poisons
traps-new traps
sex change box?
Traders
Commodities rewrite
POC's are going to happen slowly
housing area w/ amenities
make money
get others to give you money
Warrior Mages
A %#$*@*! Guru-Valdrik
Sentient magic weapons
Cambrinth weapons
Warrior Mage shop
Continued Enhancement of Familiars(YAY ROTTCLOAR!)]
wearable talismans
Thieves-way of getting rid of familiars
familiars will be able to fight; people will be able to execute familiars
major system rewrite for familiars
So...what's the big deal?
Two-weapon combat
Veyl-Damissak
all-handed weapon use
two-shields
creatures with two-weapon combat
Lores/Survival
Magic 2.1
Gone out without a crash due to them
The cause wasn't magic
The truck driver was a barbarian
sorceries
necormancies
Horses
Did not cause crashes either
Ships
Player-owned ships
Survey says: STFU! 69
Bounty Hunting
list of stuff that that Solomon wanted
Knot tying
Justice System
Ridable Familiars
not a priority but not ruled out
Tumbling
for thieves and barbarians
engagement system thing-must be dealt with before that finesse stuff
paladin things waiting on that too
Shield Bashing
it's written
when Royce left it took a hit
still on the list
Province 5
More things in the existing provinces, esp. P4 befor they add 50000 rooms for people to not go to.
Clan system
joining knife, stone, horse, wolf, tiger, w/benefits
requirements
tiered advancement system w/quests
special abilities, shops, special areas
racial-based
NO Bone Elves
Planned tog history
Togball
Arena system
soon
Betting in the arenas
team-based stuff
auto-lockout for a set number of kills is being reviewed
limit goes up, wider time range
Multi-room houses
gardens
upstairs
workshops
labs
stables
observatories
crematories
mausoleums
familiar lab
Water is going to act like water.
Fire will be more manageable.
Analyze for substances
flaming arrows-substances
mounts other than horses
Exploding soulstone-tipped arrows-charged with soul, explode if lodge
Paladin-only
Rangers-signal arrows
smoke signals
Fireworks
Mining-lore/survival
New lores
enchanting
tailoring
stonemasonry
woodworking
smithing
alchemy
mining
Healing
undead
horses